Being motivated by John Tantalo’s Planarity Game, we consider straight line plane drawings of a planar graph with edge crossings and wonder how obfuscated such drawings can be. We define , the obfuscation complexity of , to be the maximum number of edge crossings in a drawing of . Relating to the distribution of vertex degrees in , we show an efficient way of constructing a drawing of with at least edge crossings. We prove bounds for an -vertex planar graph with minimum vertex degree .
The shift complexity of , denoted by , is the minimum number of vertex shifts sufficient to eliminate all edge crossings in an arbitrarily obfuscated drawing of (after shifting a vertex, all incident edges are supposed to be redrawn correspondingly). If , then is linear in the number of vertices due to the known fact that the matching number of is linear. However, in the case we notice that can be linear even if the matching number is bounded. As for computational complexity, we show that, given a drawing of a planar graph, it is NP-hard to find an optimum sequence of shifts making crossing-free.